Ice in Hell
Godot Wild Jam #9 entry - Theme: Underworld
What to do
Fight waves of enemies by using ice your skills
Beat 10 waves to win, but you can keep playing.
There is an infinite number of waves, slowly getting harder
Controls
WASD: Move
Left Click: Skill 1
Right Click: Skill 2
Q : Skill 3
ESC: Restart level
Development stuff
I started development way too late (around 30 hours remaining) because I'm lazy, so... content is kind of lacking
I wanted to try a more "data oriented" approach, just to see how it would play out, so there is only a single scene (excluding UI-only scenes). Every entity is a dictionary. All the drawing is done through _draw. It made coding the game quite a bit different, but it was enjoyable for me.
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